Category: Writing daresPage 6 of 7
Something out of the box for you to attempt to include in your work in progress. They might help keep your word count above 1667 words a day.
Are you game for a dare?
Get the number 42 into one chapter exactly 42 times. Make some hard to spot.
Use the plot twist table from our roll for plots bonus list to introduce an unexpected reversal.
Your dare is this: Have a loud and public domestic argument interrupt and prevent an important plot revelation.
Have a character delay a time-sensitive activity by searching for an unimportant item like a sock, glove, or hairband.
Have a character cheat to try and lose a game only to win. Then get found out for cheating. Bonus points if big money was involved.
Have your characters make important plot advancing plans only to have them delayed by an unexpected thunderstorm.
Have an important and plot-relevant conversation derailed by an argument over who was better Captain Kirk or Captain Picard?
Make an urgent toilet break a vital plot point.
Pick the first six items you see on your desk, in your writing space, or in your room. Make them vital to the plot.
Have a chapter where all your characters stop whatever important things they are doing and spend the day playing Minecraft.
Have a serious meal scene rapidly descend into a massive food fight.
There are two identical cups of drink. One has laxatives, the other does not. Now one character must choose and both must drink.
Have two characters debate – at length – over a choice they need to make only for the whole question to prove irrelevant.
I dare you to write a scene where, just for a moment, the protagonist thinks it was all a dream. Double points if this is not at all…
Introduce a character who makes endless terrible puns; especially when it is inappropriate to do so.
Every now and then you see a strange hedgehog in your garden. Each time, it means you will have something life-changing happen to you. Today, there were nine…
Have two characters flip a coin to make a very important decision. Double points if this is a terrible idea but works out for the best anyway.
Introduce a side-character with a mouth so foul they might make a sailor blush.
Make this image a plot-relevant detail
Introduce a reason why it is vitally important that a character counts all the grains of sand in a large bucket.
Have a tense combat situation as the opening of a chapter only for it to turn out to be a computer game two characters are playing.
Introduce a singing barkeeper. Ideally off-key, singing show tunes.
Have a character inherit, find, or buy a useless trinket. Bonus points if this later saves the day in an unexpected and creative way.
Introduce two villains that are thinly disguised versions of your own parents.